![]() 3 minutes worth of healing puts biosteel ahead at only 3 BCs per vessel (and the ratio should be more bcs), and that will happen pretty much every time. 100 energy is 300 healing, and the mission I find this tier relevant in the battlecruiser one, where wading into the fields means you have a lot of damaged units and not tons of science vessels. Sometimes with the mission specific units thrown in (mobius factor and trains mission).įor research I disagree on cellular reactor. If I’m trying to clear the missions optimally my composition is pretty much always either marine/medic, marine medic tank vessel, tank bunker, or Viking banshee vessel. ![]() Optionally I like to get the marauder, BC, and vulture upgrades, for those missions where I get them for free. r/wow /r/diablo /r/hearthstone /r/heroesofthestorm /r/overwatchįirst: you can afford some extra goodies besides the really important pieces, but bear in mind that the later missions don’t really prioritize speed so much as air.Įverything for marines, medics, scvs, command centers, bunkers tanks, vikings, ghosts and banshees. Same- and similar-topic submissions that exceed 4 per top 25 Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed. KOR-CHN Invitational League 11: Sea vs XiaoShuaiĭeceptive links to shock sites, malware, etc KOR-CHN Invitational League 12: Tank vs JeDi ![]() To hide spoilers use format: (/spoiler) ( details)īattle of the Beehive 2: The Second Sting! Green verification check mark guide and verified users list Use the "Filters" menu across the top to tailor the content here.
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